Learn about the exact differences between the Shadow of the Erdtree vs. Base Camp Map in Elden Ring.
With the latest DLC release from Elden Ring, gamers are flooded with questions about the new gameplay and experiences they can expect with the latest version. The Land of Shadows brings on a different atmosphere, game structure, locations, and of course, size and scope of the map.
Some initial impressions have painted contrasting views of the map's size and density. Some say it's sprawling while others say it's more compact but densely packed with content and new experiences and locations. In this blog post, we uncover the exact differences and give you a real gamers look at the new Shadow of the Erdtree map.
Shadow of the Erdtree vs Base Game Map Size
When you’re talking about the pure size of each map, Shadow of the Erdtree is smaller than the original found in base Elden Ring. To put it into perspective, the DLC map is about 40% smaller than the original game.
*Elden Ring map from the Elden Ring wiki
General Map Differences:
The original game map is known for being a vast, open-world that encourages exploration and discovery. The Shadow of the Erdtree map is way smaller but far more dense. The DLC map is known for being more “vertical” with a more interconnected design and feel.
Aside from obvious size differences, the atmosphere of the new game is also different. The base game offers diverse landscapes ranging from lush plains to harsh wastelands. The DLC offers a more consistent environment. You’ll find less vegetation and more emphasis on the shadows and decay of the world around you.
If you’re familiar with the original game, you’ll know that it has a clear and defined structure. The base game divided areas into distinct regions that offered different environments with little overlap. Shadow of the Erdtree has more overlapping elements and it is more labyrinthine-like with hidden paths and mystery everywhere.
Specific Map Features and Differences:
The specific map feature that makes Shadow of the Erdtree feel so different is isolated to the environment. When you start your journey in the DLC, you’ll find yourself at Gravesite Plain. This area is immediately different from the comfort you may have found in Limegrave in the base game.
Gravesite Plain isn’t home to many points of interest which immediately forces players to branch out and explore the many available path options. Even though there are paths available to explore, after a while they might all feel the same.
The vibe of the game is much different than the base game and is more closely aligned to the original Dark Souls. You’ll be challenged to keep your spirits up in a world of shadow and despair. While it might sound a bit depressing, you’ll find solace in the fact that the game gives you extensive challenges and missions more intricate than the base game.
Mystery in The Shadows
The best way to get a read on the many differences between the base Elden Ring and the new DLC is to play it for yourself. While the game will take you anywhere from 25-30 hours to complete, you’ll find that it offers a dynamic and ever-evolving gameplay experience. Hidetaka Miyazaki, the creator of Elden Ring clearly had a different objective with the creation of this game. He wanted to test the resilience of each player as they explore a seamlessly helpless world.
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